Aviator’s Drafting Room - Advanced Term Final

This is my final piece from my Advanced Term Project at Think Tank Training Centre!
Last term's focus was on creating prop-related assets. I wanted to push myself the extra mile last term by improving my skills, creative vision, and overall scene quality. From Term 2 to Term 3, I’m proud to say the quality of my work has stepped up following the proper game art and PBR workflows. I’m extremely proud of how this project turned out, and I’m looking forward to the Mentorship Term at TTTC!
A huge thank you to my advisor/mentor, Brighton Vinet, for all the guidance, detailed feedback, and support throughout the term. His knowledge and advice have played a huge role in my development, helping me improve my workflows, push the quality of my work, and grow as an artist.
https://www.artstation.com/brightlight
I’d also like to thank Kenzo Nishidate and Kevin Chui for their constant feedback throughout the term, especially in regards to textures, lighting and overall feedback!
https://www.artstation.com/kenzonishidate
https://www.artstation.com/kevinchui
The original concept for this scene was created by Likun Wang can be found here!
https://www.artstation.com/artwork/zAkzZd

Final Render

Final Render

Advanced Term Reel

Blockout to Final